Mirror-Mode is working again in V20120815

Mirror-Mode preview

Among other things, the Mirror-Mode is visible again so you can play it, although I was too lazy to create extra graphics for it at this point. AFAIK It's not really a popular game mode, so it doesn't really get a high priority for me.
Anyway ... besides the mirror mode, I've also added a visualization of your score when you kill or pickup blocks. This should make it easier for newer players to notice that combos make a BIG difference in their score. Other than that I've also adjusted the volume of some of the effects by user-request.

Demo version V20120805 available for download !

Most notable update is the including of a (primitive) game-setup, and the ability to select a user to be loaded by default

You can download it on the download-page
Don't forget to give me feed-back about it.

NOTE: The Mirror-Mode currently DOES NOT SHOW YOUR MIRROR-FIELD, so don't bother trying to play it !

Demo version V20120726 available for download !

You can now download a limited time demo-version of my upcoming game on the downloads page of the site.
Don't forget to give me feed-back about it.

Note: zip-file has been updated

Partially rewriting the GFX engine

At the moment I'm rewriting large parts of the game graphics engine. It'll take up a bit more video memory but it will allow me to add various visual effects more easy later on. And hopefully I'll be able to tweak my code of it some more so it doesn't have to draw as much.
Accompanying this change is also a new look of the player field.
Other than that I've moved back to programming in Delphi XE2 and made some more smaller game changes.

PS: If anybody can donate me a free iOS device, I can try to make it run on that too :p

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